This project was done as a benchmark example for my 2024 Character Design Masterclass students. It outlines a process we commonly see (ideally) in many videogame studios - from creating a design brief with art direction notes to preparing final design deliverables for production. I hope it can also serve as a template for people launching their own personal character design projects!
You can follow my work on Bluesky or support me on Patreon. I also have a couple 1-on-1 mentorship spots available for next month!
https://linktr.ee/christopheyoung